A little bit glitchy, but with the graphics and characters (original, I guess) done right, along with innovative gameplay, I would say Charlotte has great potential. Keep it up! Love the duck btw.
The characters are quite cute, and the optimization feeling is not bad. They can smoothly feel the scene and the visuals are surprising. The design that supports multiple filters has a high aesthetic limit.
I see a fundamental game loop in using camera to play! Looking forward to see how this gameplay would combine with more other features and have interested storyline to along with, good job!
Cool game, love the chilling and relaxing vibe. The map design is quite delicate, with every scenery spot and entertainment facility exquisitely arranged. The idea of using picture capturing as the guidance for players to explore the surroundings is great, which allows players show their creativity and interact with the environment. Still I have to mention the problem that you can't exit the camera mode by pressing esc, instead you'll have to press C again, which is a little weird , at least to me. It would be great if there's guidance for this. Definitely the concept of this game has great potential, I'm looking forward to the dev improving it.
Well, the game has a very beautiful scene construction and a beautiful art style. During playing, you will feel very relaxed and comfortable from the bottom of your heart. In the game, you will control a character or follow the target's guidance or follow your own wishes to wander around the island and take beautiful photos. The most surprising thing for me is that I can capture very good works by switching filters during shooting. To be honest, although the game scenes are relatively simple, the beautiful art style and appropriate design can give you a unique sense of joy. Of course, it would be great if the game could present better operation guidelines, such as how to enter the pause interface in the game and how to exit the shooting mode. I have been exploring these for a while, and it would be even better if there were clearer guideline:)
← Return to game
Comments
Log in with itch.io to leave a comment.
A little bit glitchy, but with the graphics and characters (original, I guess) done right, along with innovative gameplay, I would say Charlotte has great potential. Keep it up! Love the duck btw.
非常漂亮的游戏,具有出色的图形和 UI,同时非常适合像我这样喜欢休闲游戏的玩家
The idea of game is good. And i am interested in how the picture rating system was built. It is a cool feature and I see potential in it. Lets go!
The characters are quite cute, and the optimization feeling is not bad. They can smoothly feel the scene and the visuals are surprising. The design that supports multiple filters has a high aesthetic limit.
I see a fundamental game loop in using camera to play! Looking forward to see how this gameplay would combine with more other features and have interested storyline to along with, good job!
Interesting game style. The characters move naturally. The game of taking pictures makes me feel relaxed.
Cool game, love the chilling and relaxing vibe. The map design is quite delicate, with every scenery spot and entertainment facility exquisitely arranged. The idea of using picture capturing as the guidance for players to explore the surroundings is great, which allows players show their creativity and interact with the environment. Still I have to mention the problem that you can't exit the camera mode by pressing esc, instead you'll have to press C again, which is a little weird , at least to me. It would be great if there's guidance for this. Definitely the concept of this game has great potential, I'm looking forward to the dev improving it.
Well, the game has a very beautiful scene construction and a beautiful art style. During playing, you will feel very relaxed and comfortable from the bottom of your heart. In the game, you will control a character or follow the target's guidance or follow your own wishes to wander around the island and take beautiful photos. The most surprising thing for me is that I can capture very good works by switching filters during shooting. To be honest, although the game scenes are relatively simple, the beautiful art style and appropriate design can give you a unique sense of joy. Of course, it would be great if the game could present better operation guidelines, such as how to enter the pause interface in the game and how to exit the shooting mode. I have been exploring these for a while, and it would be even better if there were clearer guideline:)